Realistic 3D Scene Reconstruction from an Image Sequence 


Vol. 17,  No. 3, pp. 183-188, Jun.  2010
10.3745/KIPSTB.2010.17.3.183


PDF
  Abstract

A factorization-based 3D reconstruction system is realized to recover 3D scene from an image sequence. The image sequence is captured from uncalibrated perspective camera from several views. Many matched feature points over all images are obtained by feature tracking method. Then, these data are supplied to the 3D reconstruction module to obtain the projective reconstruction. Projective reconstruction is converted to Euclidean reconstruction by enforcing several metric constraints. After many triangular meshes are obtained, realistic reconstruction of 3D models are finished by texture mapping. The developed system is implemented in C , and Qt library is used to implement the system user interface. OpenGL graphics library is used to realize the texture mapping routine and the model visualization program. Experimental results using synthetic and real image data are included to demonstrate the effectiveness of the developed system.

  Statistics


  Cite this article

[IEEE Style]

H. S. Jun, "Realistic 3D Scene Reconstruction from an Image Sequence," The KIPS Transactions:PartB , vol. 17, no. 3, pp. 183-188, 2010. DOI: 10.3745/KIPSTB.2010.17.3.183.

[ACM Style]

Hee Sung Jun. 2010. Realistic 3D Scene Reconstruction from an Image Sequence. The KIPS Transactions:PartB , 17, 3, (2010), 183-188. DOI: 10.3745/KIPSTB.2010.17.3.183.