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Computer Graphics & Semantic Virtual Environment Generation and Navigation Control for 3D Games
Hyun Duk Jang Jae Moon Lee Myeong Won Lee
Vol. 14, No. 4, pp. 209-214, Aug. 2007
10.3745/KIPSTA.2007.14.4.209
Vol. 14, No. 4, pp. 209-214, Aug. 2007

A Dynamic Map Partition for Load Balancing of MMORPG based on Virtual Area Information
Beob Kyun Kim Dong Un An Seung Jong Chung
Vol. 13, No. 3, pp. 223-230, Jun. 2006
10.3745/KIPSTA.2006.13.3.223
Vol. 13, No. 3, pp. 223-230, Jun. 2006

Asymmetric distributed multi server architecture for efficient method of client connection process at online game servers
Doh Yeun Hwang Nam Jae Lee Hoon Sung Kwak
Vol. 12, No. 4, pp. 459-464, Aug. 2005
10.3745/KIPSTB.2005.12.4.459
Vol. 12, No. 4, pp. 459-464, Aug. 2005

An Intelligent Characters for Fighting Action Games Using Genetic Algorithms
Myun Sub Lee Byeong Heon Cho Yeong Rak Seong Sung Hoon Jung Ha Ryoung Oh
Vol. 12, No. 3, pp. 329-336, Jun. 2005
10.3745/KIPSTB.2005.12.3.329
Vol. 12, No. 3, pp. 329-336, Jun. 2005

An Inter-Working Method for Mobile Upbringing Game Using WAP Push Technology between WEB and WAP servers
Doh Yeun Hwang Nam Jae Lee Hoon Sung Kwak
Vol. 12, No. 2, pp. 137-142, Apr. 2005
10.3745/KIPSTB.2005.12.2.137
Vol. 12, No. 2, pp. 137-142, Apr. 2005

An Implementation of Intelligent Game Characters using Neural Networks
Byeong Heon Cho Sung Hoon Jung Yeong Rak Seong Ha Ryoung Oh
Vol. 11, No. 7, pp. 831-840, Dec. 2004
10.3745/KIPSTB.2004.11.7.831
Vol. 11, No. 7, pp. 831-840, Dec. 2004
