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Search : "[ keyword: 인공지능 ]" (19)
Intelligent Characters for Fighting Action Games applied Energy Points
Myun Sub Lee Byeong Heon Cho Sung Hoon Jung Yeong Rak Seong Ha Ryoung Oh
Vol. 13, No. 4, pp. 449-456, Aug. 2006
10.3745/KIPSTB.2006.13.4.449
Vol. 13, No. 4, pp. 449-456, Aug. 2006

Research on Intelligent Game Character through Performance Enhancements of Physics Engine in Computer Games
Jong Hwa Choi Dong Kyoo Shin Dong Il Shin
Vol. 13, No. 1, pp. 15-20, Feb. 2006
10.3745/KIPSTB.2006.13.1.15
Vol. 13, No. 1, pp. 15-20, Feb. 2006

An Intelligent Characters for Fighting Action Games Using Genetic Algorithms
Myun Sub Lee Byeong Heon Cho Yeong Rak Seong Sung Hoon Jung Ha Ryoung Oh
Vol. 12, No. 3, pp. 329-336, Jun. 2005
10.3745/KIPSTB.2005.12.3.329
Vol. 12, No. 3, pp. 329-336, Jun. 2005

An Implementation of Intelligent Game Characters using Neural Networks
Byeong Heon Cho Sung Hoon Jung Yeong Rak Seong Ha Ryoung Oh
Vol. 11, No. 7, pp. 831-840, Dec. 2004
10.3745/KIPSTB.2004.11.7.831
Vol. 11, No. 7, pp. 831-840, Dec. 2004

Dynamic recomposition of document category using user intention tree
Hyo Lae Kim Young Cheol Jang Chang Hoon Lee
Vol. 8, No. 6, pp. 657-668, Dec. 2001
10.3745/KIPSTB.2001.8.6.657
Vol. 8, No. 6, pp. 657-668, Dec. 2001
